In a later mission, I get to play as an a spy who wields dual guns and can aim them at separate targets like Mario in Mario + Rabbids Sparks of Hope. One character I controlled could knock down loose walls and dash into multiple enemies to knock them out. Other agents have entirely different playstyles and abilities. This charming indie turns storytelling into a clever puzzle gameĮvercore Heroes applies League of Legends’ formula to a cooperative game Watch a full match of League of Legends fighting game Project L It helps that I can split the party up at any time during exploration too, allowing me to sneak into an area with just Lateef, take down an enemy or two before an encounter starts, and get out. Lateef has a few more special abilities too, like the ability to stay invisible in cover and nimbly clamber up walls. It’s a basic ambush idea that’s standard in a lot of tactics games, but its given a natural thematic flair here. One of my characters, for instance, is a “sneak” named Lateef whose able to instantly knock out enemies if he can sneak up on them before being spotted. The spy theming pairs with that idea naturally. If I’m spotted, a battle begins and I’m thrown into a traditional turn-based tactics encounter on the fly. When not in combat, I’m able to move around freely, sneaking around enemies and avoiding their line of sight. My first mission has me stealthily moving across rooftops with a squad of two heroes. My Lamplighters League demo would serve as a thorough introduction to its basic gameplay, a few characters, and its airtight combat system.
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